A Card Collecting, Action-RPG where you dive into the net! Can you find the secrets of the servers? For PC/Nintendo Switch/PS4 & 5/Xbox
Latest Updates from Our Project:
Hero.EXE First Backer Update of 2022!
about 4 years ago
– Tue, Mar 01, 2022 at 10:00:41 PM
Where have you been?
Hey there AVA Pilots, it's been a while since we posted an update and we want to be 100% transparent with everyone on how development is progressing. If you have any questions or want an easy way to contact us, please join our Discord server or @ us on Twitter!
NEW STUFF!!!
The Mystery Egg team has been cranking out some amazing work over the past few months: new areas, new cards, and a lot more in the docket-- but what we're most excited about are the new animations!
We recently dipped our toes into using Spine2D for our animations and by golly-- what a beautiful tool. With frame-by-frame hand-drawn animation being a tried and true method for Hero.EXE up until this point, we've done our best to marry that style with Spine to fantastic results! No longer a significant timesink, Spine opens up not only a considerable speedboost for development, but also a smoothness that's not easily matched.
Each of the 4 main characters are already getting a full animation overhaul: Valentine, Melody, Chip & Ronin are being meshed, rigged and brought to life once more-- and Valentine's new look is already fully implemented into internal development builds of the game!
Though we're not yet 100% unanimous past the "key characters" of the game, with how well received the new animations are, the team is heavily leaning towards a full conversion for every enemy made thus far, as well as using it for every animation going forward.
Another key update to the game-- an (unsurprisingly) popular feature request: Controller Support! Plug in your favourite button-masher and try out the game with different controls-- also fully remappable to your hearts content! Thanks to the great work from our lead programmer, you'll be able to enjoy this feature when it arrives in a future patch!
Backerkit and Rewards
We've heard a fair few inquiries about the status of Backerkit. Rest assured that we are working on getting it up and running, with progress being steady albeit a bit slow due to technical hurdles that we should soon be clear of. We are now receiving the direct support of our wonderful publishers, Top Hat Studios, which will help us greatly in getting it across the finish line. There is still a bit of work on it that we need to finish before we're fully ready, but you should be expecting Backerkit emails in the near future.
Unforeseen Circumstances...
On a somber but important note, in light of the current situation in Eastern Europe, one of our key development team members is unfortunately in a precarious situation for the time being due to their proximity to the affected areas. We as a team fully support them and they will be taking as much time as required to settle and handle their affairs as needed. This person has been with us since the beginning of the project and is one of the major contributors to the existence of the game, and we will stand behind them during this difficult time. While this will have obvious implications for our development timeline, we hope you will understand and support them as well.
Other News: our first game is now available on consoles!
Along with our updates on Hero.EXE, we have a very exciting announcement to make!
When we first started as a team, we created a small 2D arena shooter together: GUNGUNGUN! This game was a testbed for us to get a feel for indie development, and to fully realize each step that goes into bringing a project to full release: from a greybox, through each fundamental stage of production, and past every single hurdle that Steam made us jump through...("Trading Cards", anyone?)-- GUNGUNGUN was an invaluable experience we'll never forget. After joining hands for Hero.EXE's future release, our publishers took note of GUNGUNGUN, and were kind enough to offer to not only offer multilingual support, but to port the game to consoles! A dream opportunity, to see our work on console storefronts was one that we were eager to jump on.
Look Ma, we're on the Nintendo!
After putting in the extra hours of work and elbow grease, and we can proudly say that we did it! GUNGUNGUN is now available for digital purchase on Nintendo Switch, as well as the Sony PS4 and PS5! It was a truly profound moment for us to see some of our earliest work come this far, and while we're running and gunning on the hype train-- we are now more than ever committed to taking Hero.EXE even further!
So it begins...
over 4 years ago
– Thu, Nov 18, 2021 at 01:19:29 AM
Dream Come True
So what's next?
Well, after a few weeks of a post-campaign breather and some celebratory cake... we just received our funds from Kickstarter-- which officially kicks off development again! We'll be adding some more personnel to the team in the next 2 months, and working on making the core campaign concrete, plotting each portion of the game on our Roadmap!
We've also been collaborating with BackerKit, so if you were unable to get something during the campaign, you'll have an outlet for some of the sweet merch you missed!
In addition, everyone will be receiving their Discord rewards (such as the tiers with exclusive access to our Beta builds) in the near future after BackerKit is set up, as it's tied with the reward tiers.
Finally, for everyone who pledged towards a Design tier, we will be emailing you soon to get you set up with the Mystery Egg Games team and ready to build with us!
**REMINDER** Check Your Pledges! + Mini Spotlight
over 4 years ago
– Tue, Nov 09, 2021 at 03:15:26 PM
Reminder for all backers to check your pledge status on Kickstarter and your financial institution!
To guarantee you get your stuff when the survey becomes available, make sure your pledge went through with your bank-- we want to make sure everyone gets their pledge rewards with no muss or fuss!
A few players have mentioned being suddenly thrown into an odd combat encounter after going through a series of unsuccessful battles. This is (soon to be) functioning as intended. Meet **̷̲̝̬̉̕͝*̷̧̰̣̀͌̆̚*̶̰͖͈̩̔̊̉͘*̷̲̗̄̀̎̄̕*̷͙͈̬͈̲̉̍*, the harbinger of digital oblivion. If an AVA's code becomes too damaged, they might find themselves face to face with them. And the price of failure may be quite steep. This functionality is currently a work-in-progress in the Alpha Demo, but you can expect to see future updates fleshing out the system!
Fan Art Contest Winners!
over 4 years ago
– Thu, Oct 28, 2021 at 06:55:52 AM
Fan Art Contest Winners!
It's finally time to announce the Hero.EXE Fan Art Contest Winners! Thank you so muchto everyone that participated over the course of the campaign-- deliberation took a little longer than we thought it would because of just how wonderful the submissions actually were; choosing between them was exceedingly difficult! With such unique art styles, it was like really shiny apples to really juicy oranges... That being said, let the announcing begin!
Eluchu actually submitted 2 wonderful entries, but we really, really liked the simple humour in this piece-- it's cute, and features a character we never pictured someone would tackle for the contest! The heart boxers and the drowsy sleepytime cap just pushed it over as 1st place.
This piece just dazzled us-- from the shine in Melody's eyes to the glowing musical elements she's interacting with, everything flows really well together to make a harmonious beautiful illustration.
This Valentine piece genuinely lifted our spirits during the middle of the campaign-- we woke up to a literal shining rainbow morale boost-- and it stuck with us! This piece is exceedingly cute, and you can't help but smile along with Valentine; I know we certainly did!
Though our first place winner will need a bit of tweaking to fit, expect to see these illustrations as Card Art in the game soon!
Special Developer Note
Thank you again to all of our participants-- every artwork was judged fairly from the team! We had immense difficulty choosing winners, and really appreciate the variety of styles, ideas, OCs, and love for the game and characters brought up to bat. With so much enthusiasm and excellent artwork shown from this Contest-- we do have a very good suggestion in our discord (thanks, Zed!) of a "museum" tile, which may very well see the light of day by release!
P.S! Make sure to check your pledge went through to guaranteeyou get your rewards-- including the ArtBook, which will now feature our lovely winners!
Post-Kickstarter Reminder: Check Your Emails & Pledge Status!
over 4 years ago
– Thu, Oct 28, 2021 at 06:53:50 AM
Hey everybody! Your Mystery Egg Team here-- with a reminder to:
Check your Pledges!
To guarantee you get your stuff when the survey becomes available, make sure your pledge went through with your bank-- we want to make sure everyone gets their beautiful merch without any heartbreak!
Also, Announcing the Contest Winners this Sunday!
The Fan Art Contest yielded some really impressive pieces! Our judges are deliberating and promise to be conclusive this coming Sunday-- to announce all 3 winners! Thank you so much for everyone that participated and spread the word for the contest.